HalfEngine
A downloadable tool for Windows and Linux
HalfEngine is a bespoke, simulation-first engine developed by Halfworks to power the autonomous world of an upcoming title.
Unlike general-purpose engines, HalfEngine prioritizes:
- Decoupled Architecture: Strict separation between Server (Simulation) and Client (Visualization).
- Autonomous Simulation: A robust tick-based system ensuring agents act independently of player presence.
- Persistent State: Built for worlds that "live" even when no one is watching.
This project documents the incremental development of the engine. Builds are milestone-based tech demos and may not be interactive.
| Updated | 3 days ago |
| Published | 12 days ago |
| Status | Prototype |
| Category | Tool |
| Platforms | Windows, Linux |
| Author | Halfworks |
| Genre | Simulation |
| Tags | 3D, custom-engine, Experimental, Game engine, Indie, tech-demo |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Support |
Download
Install instructions
- Windows builds are built using Visual Studio 2022 and require the respective VC++ redistributable package to run. The installer can be downloaded from the official website (direct download link).
- The current Linux builds are built on a rolling release distribution, hence they require the newest version of glibc (v2.42) to run. Future builds will be created on an older, more stable distribution.
Development log
- v0.4.0 | Visual Horizons4 days ago
- v0.3.0 | Vital Signs9 days ago
- v0.2.0 | Under the Hood10 days ago
- v0.1.0 | Systems Online12 days ago
